Designer. Builder. Creator. Based in Chandler, Oklahoma.
2024 – Updated!
2026
2026
Creating logos, brand assets, print pieces, and digital graphics using Photoshop, Illustrator, and Canva.
Logo Design
Brand Identity
Print & Digital Assets
Building 3D models, scenes, and physical objects using Blender, Unreal Engine, Nomad Sculpt, Laser Engraving & Cutting and a 3D printer.
Blender Renders
XTool Laser Engraving & Cutting
3D Printed Objects
Editing and producing video content using Premiere Pro, CapCut, and OBS for streaming and social media.
Video Editing
Live Streaming
Content Production
I start by looking at references, studying what's already been done, and figuring out what direction fits the project. I build a style guide before touching any tools.
I rough out ideas on paper or digitally before committing to anything. This is where I figure out layout, composition, and what tools I'll actually need.
I get into the software and start creating — whether that's Photoshop, Blender, Premiere, or a 3D printer. This is where most of the time goes.
I review the work, get feedback from peers, make revisions, and export in the right format for wherever it's going — print, screen, or physical.
I've been designing since I was young, building skills in brand identity, print, and digital media along the way.
Decades of experience in delivering exceptional projects.
I build long-term partnerships through proven results.